How to Build an Animatronic Head Part 4 - Lip Mechanisms, Skin Testing & Programming

How to Build an Animatronic Head Part 4 - Lip Mechanisms, Skin Testing & Programming

Stan Winston School of Character Arts

Price: $59.99
Product Id: SW196
Quantity in Stock: 100


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Stan Winston Studios: How to Build an Animatronic Head Part 4 - Lip Mechanisms, Skin Testing & Programming is a video stream which is part 4 of a 4 part web series, where Stan Winston studio's master creature effects mechanic Craig Caton-Largent goes over how to finish, test, and program an animatronic head. Watch the genius behind effects in Jurassic Park, Terminator 2: Judgment Day, Predator 2 etc., go over you through the final steps of your mechanical character build, including an in-depth demonstration on creating servo-controlled lip mechanisms, followed by skin testing, and basic animatronics programming.

Approx. Runtime: 3:40:51

Highlights:
• Attaching the Jaw Assembly
• Installing Lip Cables & Tabs
• Connecting the Lip Servos
• Trimming & Gluing Down the Test Skin
• Animatronics Programming Basics - The Pololu Board
• Using Visual Show Automation (VSA) Software
Watch part 1 to learn about how to create an epoxy & fiberglass underskull, the critical first step in building facial animatronics for your character creations.

Watch part 2 to learn about how to design, construct, and mount eye mechanisms inside your character's fiberglass underskull.

Watch part 3 to learn about how simple servo-driven eyebrows and a mechanical jaw can help you bring your character animatronics to life.
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